Online Safety

Bad Guy Patrol 
This game is an online interactive game for children ages 5-7 and ages 8-10 to help them understand Internet Safety. 
Coco's Adversmarts 
This game is an interactive unit is designed to help kids between the ages of 5 and 8 recognize the marketing techniques used on commercial websites that target children. In this activity, kids meet Co-Co Crunch, a popular cereal who needs help designing a new website. Players help to create the website by selecting a series of special features. After each feature is selected, Co-Co explains how marketers use the feature to improve the popularity of the site and foster brand loyalty. Co-Co’s AdverSmarts helps kids recognize these virtual playgrounds for what they really are - prolonged and interactive commercials. 
Passport to the Internet 
This game is an interactive tutorial that teaches students ages 9-13 critical thinking skills they need to apply to their online experiences, including online safety, authenticating online information, recognizing online marketing ploys, protecting their privacy, managing online relationships and dealing with cyber-bullying. 
Privacy Pirates 
This game introduces children, ages 7-9, to the concept of online privacy and teaches them to distinguish between information that is appropriate to give out and information better kept private – and to recognize how this may change in different contexts. In the game children assemble a map leading to a pirate treasure (to introduce the idea that personal information has value). As they do this, they will be asked a variety of questions about privacy and personal information on the Internet. Correct choices will be rewarded with an additional piece of the map. 
Privacy Playground: The First Adventure of the Three CyberPigs 
Thisis a game that is designed for ages 8-10. The CyberPigs play on their favourite website and encounter marketing ploys, spam and a close encounter with a not-too-friendly wolf. The purpose of the game is to teach kids how to spot online marketing strategies, protect their personal information and avoid online predators.
CyberSense and Nonsense: The Second Adventure of The Three CyberPigs 
This is a sequel to Privacy Playground, which is designed for ages 8-10. The three CyberPigs learn some important lessons about authenticating online information and observing rules of netiquette. They also learn how to distinguish between fact and opinion and how to recognize bias and harmful stereotyping in online content. As Les, Mo and Lil discover, “just because it’s on the Internet, doesn’t mean it’s true.”

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